Carmack: 360 is "a really sweet development system"
His praise isn't completely unequivocal though. He says about both the Xbox 360 and the PlayStation 3, "They can quote these incredibly high numbers of giga-flops or tera-flops or whatever, but in reality, when you do a straightforward development process on them, they’re significantly slower than a modern high-end PC."
The interview is from the February issue of PC Gamer UK, which hits newsstands today. We can probably expect to hear more details about both consoles therein. Any UK readers have a subscription?